How can policymakers really understand the nitty-gritty of a complex system and how their decisions can influence it? How can scientists get a handle on the many competing variables that policymakers must take into account alongside the scientific evidence? One idea is to throw both of them into a live simulation of the system they want to understand, and let them sink or swim.
In this episode, game designer Piotr Magnuszewski and science-policy expert Nicole Arbour get into the weeds with Toby Wardman of SAPEA to explore whether games are a useful form of science advice.
The views and opinions expressed in our publications, including on this website, are those of the authors only and do not necessarily reflect those of the European Union, the European Commission, or any funding authorities.
Within the Scientific Advice Mechanism, SAPEA is funded by the European Union. The activities of associated partners Academia Europaea and Cardiff University are funded by UKRI (grant number 10033786).
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